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Solhaven Chronomages Improve Signage

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Hey Solhaven! GM Lydil announces that your Chronomage Outpost is now not so confusing about where the Arrivals and Departures areas are!

http://bit.ly/2Gp1iyE

Category: Towns
Topic: Solhaven

Date: 03/24/2018 12:35 PM CDT
From: NAAMIT
Subj: Chronomage spot – Arrivals and Departures sign?
Hi, any chance an Arrivals and Departures sign or some such could be added to Solhaven’s Chronomage area? It’s unclear which room is for arrivals vs. departures. I’ve wasted more time than I care to admit standing in the wrong room.

Thanks!

P.S. Seconds before posting, I learned you could LOOK at your chronomage orb to determine if you are in the right place. Since the departure room is not as readily apparent as the less-important arrivals room though, the sign would still be helpful.


> Ticketing – Note, sign doesn’t say which way to go to use your chronomage orb/pass
[Solhaven, Beacon Tower]
Pristine and tidy, the small room has walls of stucco that are a brilliant shade of white. A large marble fireplace, riddled with gold veins, rises in the northern corner of the room and casts rippling orange lights upon a pair of armchairs that have been positioned close by. Near the door is a curtained arch with a low counter topped in black marble set before it. You also see a lithe female agent.
Obvious exits: north, out

On the low counter:
Misc [1]: a small sign
Total items: 1
>read sign
In the Common language, it reads:
*~~ Welcome to Beacon Tower ~~*
Available Destinations:
Wehnimer’s Landing… Icemule…
River’s Rest… Kharam-Dzu…
Zul Logoth… Cysaegir…
Ta’Illistim… Ta’Vaalor…
You may also purchase a ticket to return back here to Solhaven!

>Arrivals – directional drill
[Solhaven, Beacon Tower]
Completely sparse, the ebonwood flooring stretches across the modestly-sized room. Shadows and darkness envelope most of the area, except where a faint reddish glow is cast from a single frosted globe that is suspended from the ceiling over a strange series of cobalt interlacing circles.
Obvious exits: south

>Departures – Less obvious, portal hidden in room text
[Solhaven, Beacon Tower]
Bare of all furnishings, the room is an exact contrast to the one through the curtained arch. Where the other is blindingly bright, this one is completely black from ebonwood flooring to raftered ceiling. A single frosted globe is suspended from the ceiling over a strange series of golden interlacing circles and casts an eerie greenish glow upon the dark walls.
Obvious exits: out


Date: 03/31/2018 02:35 PM CDT
From: GS4-LYDIL
Subj: Re: Chronomage spot – Arrivals and Departures sign?
>Hi, any chance an Arrivals and Departures sign or some such could be added to Solhaven’s Chronomage area?

Why yes, yes that can be done. Now there will no longer be any confusion on which room is which as each is clearly labeled Arrivals or Departures. Sorry it caused confusion before.

-Lydil


Date: 03/31/2018 03:26 PM CDT
From: NAAMIT
Subj: Re: Chronomage spot – Arrivals and Departures sign?
Thank you, sir!