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If you’ve got some feedback for GM Kenstrom about the recently concluded Rise Of Rone storyline, be sure to leave it in this thread at the officials:

http://bit.ly/2GZXwjF

Category: Towns
Topic: Wehnimer’s Landing

Date: 04/14/2018 12:10 PM CDT
From: LEAFIARA
Subj: Rise of Rone – Feedback
This story was short enough (or at least would have been barring sicknesses) that I wasn’t sure if we’re getting a feedback thread, but I wanted to make one anyway. Using the same format as previous threads:

1. What were some things you really enjoyed about Rise of Rone?
2. What were some things you did not really like about Rise of Rone?
3. Who was your favorite or most interesting NPC and why?
4. Did you like the pace of the storyline, or what would have been better?
5. Do you feel like you got involved in the storyline, or had the ability/chance to if you wanted to?
6. Do you have any other general comments or feedback on the storyline?

1. What were some things you really enjoyed about Rise of Rone?

Absolutely everything! This was my favorite story of the three Leafi’s been in and it’s no contest–I even kept asking myself if anything will be able to top this.

To be more specific…

A – This story was heavy on action.

From slavers to Rooks to Rones to gigantic trolls to even more gigantic spiders, this story was packed with combat, which I do love–but my actual favorite parts of the “action” were the numerous chase scenes and struggling through Drangell’s hideout.

For the most part I cut these kinds of things from the logs because they’re difficult to present in an interesting way, but in the heat of the moment I always felt a sense of excitement and gravitas. And at least for me it was because…

B – This story was heavy on moral philosophy.

Even for an invasion lover like me, in some ways it’s tough to get too emotionally invested in just battling destructive forces–because we know the Landing isn’t actually going to be obliterated (or, even if it was, we’d find a way to reverse time and fix it in a week or something). Everything will pass, which I think is what some people (not all) were getting at during the climax when saying that soon it would be as if Rone never existed. Other than Murdos Burdos’ shop being scorched, there’s no physical trace of the story that’s visible to the day-to-day player who wasn’t there and doesn’t follow along with the wiki.

But what does (or at least can) affect the day-to-day player is the journeys our characters are on, the decisions they make, and any changes they underwent as a result. And in a story that’s about what justice means, what the law means, unintended consequences and accountability, utilitarianism and deontology, pragmatism and idealism, the extreme end of independence, etc., it’s a ripe ground for the kind of meaningful character change that will continue to affect off-hours RP.

At different points in the story Leafi wanted to get to Rone for different reasons, but a common thread was her ongoing curiosity about who would win and what each side was and wasn’t willing to do–because for her all but one of those subjects I just mentioned are unsettled debates. So the philosophy turned all those chase scenes into pursuits with a purpose. What was Rone going to do next? What would the many forces who were after him do next? And whose side would Leafi end up on? She had to get to the front line to find out.

Ironically, by the end of it she wasn’t particularly on any side. Despite ultimately helping to catch Rone, she didn’t have anything invested in stopping him, per se, but had an entirely different motivation. But not picking a side doesn’t mean it’s as if the story never happened. On the contrary…

C – This story was fantastic for off-hours conversation.

Like I (think I) said after Keeping Up With the Kestrels, who Leafi is and who she’ll become is just as influenced or possibly even more influenced by others than by me. To me the real character development happens in conversations when Kenstrom isn’t around, which is why I loved the moral philosophy component so much.

Honestly, seeing Evician’s posts lately makes me really want to carve out time to do something similar and capture snippets of past conversations that have brought Leafi to where she is now–because I owe so much to the players of Chaoswynd, Cruxophim, Irar, Khylynnia, Lornieh, Marijka, Severine, Shinann, Stonmel, Stormyrain, Ysharra, and probably still others I’m not remembering off the top of my head.

And I mean that even for things said well before this story; what might seem to one of those characters’ players like an offhand, meaningless comment from eighteen months ago might still be echoing through Leafi’s character development now. In Rise of Rone specifically, though, the entire philosophy was right in her wheelhouse. So I’m sure that things said to her during this story will resonate and come back for years to come, which is awesome.

2. What were some things you did not really like about Rise of Rone?

Well, I think it only wound up being this way because of real world troubles, so I can’t blame Kenstrom, but I’m super sad that no backlash came of Leafi helping Rone (other than Stonmel’s many criticisms). Trust me, I was pestering friends nonstop for two weeks with how excited I was that something might happen and speculating about different things it could be.

…but maybe another time!

Either way, I’m extremely glad that her helping him happened at all since I’d wanted something so questionable to happen for a while. I had an amazing time with the hours of conversations with Stonmel and got such a kick out of her being coy over it–I kept jokingly complaining to friends that it was so much more fun to be a bad girl than a good girl.

And yet was it even a bad thing to do? I don’t really think so, and nobody made much of it besides Stonmel. But I milked it for all it was worth anyway, and in a weird way it kinda reaffirmed for me why I don’t want Leafi to go bad (…not to say that that won’t happen). A true Levilara, as one of my friends dubbed her, would probably have covered up the incident and that would be that, but current Leafi could let it into the open as a talking point for everyone, which to me was more fun even though most opted to gloss over it–at least publicly.

3. Who was your favorite or most interesting NPC and why?

Malluch was the only major NPC and I’ve already said what I liked about him, so instead I’ll pick from the cameo roles (Alendrial, Stephos, Breshon, Renpaw, etc.) and say, on behalf of both Leafi and myself… Lheren. Even though he only had a couple conversations with us, I thought he came across with a commanding presence, a sort of low-key yet dignified aura that conveyed his importance and title.

As for Leafi, she already liked the guy from back when he took in spies to infiltrate the subjugated Hendoran outpost. And ever since Lheren told her not to assume things about what places he frequents, she was really pulling for him to either be Rone or be funding Rone. Actually, she kinda still is pulling for that (sorry Irar!) since she doesn’t get to read epilogues like me.

Honorable mention: the town clerk who gave out Move Over Melivn buttons!

4. Did you like the pace of the storyline, or what would have been better?

It was great, real world delays aside! Very fast-paced and yet with enough time for everything to sink in.

5. Do you feel like you got involved in the storyline, or had the ability/chance to if you wanted to?

Yes! This entire story seemed to me like nonstop involvement of everyone, which was the beauty of having so many chase scenes and investigations and mysteries to discuss. I actually liked this as a mystery story far more than Keeping Up with the Kestrels–because here we knew what was happening, so the discussion went to why it was happening, how it was happening, who Rone and the imitators were, and most importantly what our own characters thought of it all. The focus was more on our characters, which I liked.

6. Do you have any other general comments or feedback on the storyline?

Loved it.


https://gswiki.play.net/Leafiara


Date: 04/16/2018 09:13 PM CDT
From: JSENTER
Subj: Re: Rise of Rone – Feedback
1. What were some things you really enjoyed about Rise of Rone?

The moral ambiguity and mystery intrigued me. Until the very end, I couldn’t totally be certain what Rone’s motivations were… I’m still not quite sure I got a satisfactory answer on that, other than he became vengeful and obsessed with justice after Lana’s death. It was hard to tell what was real and what was being fabricated- where Rone ended and the copycats began. It was difficult to ascertain just how much obfuscation was going on from all the parties involved and who you could trust was speaking the truth.

One thing I really enjoyed was the increasingly extreme methods people in town were pursuing to catch Rone- culminating finally in militia captains using their own blood in arcane rituals. To see the town descending (from Irar’s perspective) farther into darkness to catch a vigilante was fascinating and horrifying in equal measure… To see honorable people going further and further in pursuit of their sense of justice.

Finally, I think the players did a tremendous job generating their own stories in this one. Some of the after-event discussions were really insightful and tense at times, full of drama. Cruxophim, in particular, was brilliant during this one.

2. What were some things you did not really like about Rise of Rone?

Understandable that real-life responsibilities interfere with KST. Can’t fault someone for that, but it was difficult to follow a consistent schedule for this one and it seemed as if storyline stuff happened later and later… You couldn’t quite be sure at a certain point if anything was going to happen on the days we’d normally expect some action, so it wound up in a situation where folks would be up well into 1 EST on a week night. Again, it’s understandable that schedules don’t work out to our personal satisfaction, but I’d prefer less frequent storyline things over more consistent storyline things just to make it clearer when things will happen.

3. Who was your favorite or most interesting NPC and why?

Does Renpaw count? He’s one of my favorite NPCs overall. I love his constant stream of dad jokes (well, judge jokes).

I suppose that leaves Malluch/Rone due to the difficulty in fully grasping his motives or the method to his madness. I’d still like an answer about the “crimes” of the people he targeted!

4. Did you like the pace of the storyline, or what would have been better?

I like one that wraps up a little sooner, so this one was nice for me. More consistency is always welcome, but fine overall.

5. Do you feel like you got involved in the storyline, or had the ability/chance to if you wanted to?

I took a bit more of a back seat in this one as I wasn’t too actively taking part in the plans and preparations to catch Rone, but that was both my decision as a character and my own inability to make it to everything as a player. I do feel that I had every opportunity to become more involved, though I was certain that there was a fair amount of off-screen things happening that many of us weren’t privy to. And I noticed many people get involved and get recognized throughout. I think the players themselves did a nice job of involving as many as people as possible.

6. Do you have any other general comments or feedback on the storyline?

I’d like to see more morally ambiguous NPCs in the future. While I enjoyed the Eyes and Kestrels stories, I am a bit over the paradigm of “bad guy is bad go get em” and “seemingly good and helpful individual is super secret bad but not that secretly” and Rise of Rone has certainly shifted away from that. Although most everyone ended up on the same side during this one due to Rone’s rather brutal methods, habit of getting us killed, and breaking the laws of the Landing, it was a neat step in the direction of more complexity and nuance. I also like the uncertainty of not knowing the truth behind what’s actually going on- I’m still not so sure how innocent folks in the Landing really are and how much information, if it came out, would prove to be damning for a few characters. I hope we see a bit more of this in the future as well as explore the idea of adventurers versus townspeople when the townsfolk’s priorities conflict with our own moral and legal imperatives.

____________________
Roa’ters gonna roa’ter.


Date: 04/17/2018 06:24 PM CDT
From: INIQUITY
Subj: Re: Rise of Rone – Feedback
I do not know that we are 100% done interacting with Malluch or anything, but I will fill one of these out now since we got an Epilogue for it.

1. What were some things you really enjoyed about Rise of Rone?

I enjoyed having a good guy character enforcing a righteous doctrine while having an unconvincing level of remorse for the hypocrisy or consequences of his own actions. I think I know the specific motivating reasons for each of the player character targets he named, why those ones (plus Marijka) rose above the background level of “conspired with the Kestrels.” I kept asking myself why he is not trying to murder Lylia, even when he is alone with her, and how he can possibly claim the election was a turn in the right direction when he is disdainfully complaining about necromancers and Xorus is her shadow government. It seemed to me for a while there was a hidden dimension going on with Stephos and the Krolvin that has not been explained, which I assume will turn out to be related to who is supplying him and maybe clarify his choice of sinners.

I particularly like being able to look at things and figure out what is going on, and see through it in advance somewhat based on its internal logic. The possibility space collapsed down as events unfolded. It was going to be in the orbit of Malluch, Granthem, Breshon, or Lheren, unless an Octaven level twist happened. Breshon and Lheren became of dismissable relevance fairly quickly. The possibility of being a non-corporeal manifestation went away when he got bled. There were clearly two NPC “Rones” plus the PC impersonator(s), and I decided that Real Rone was most likely Malluch at least two months before the mask came off. I allowed the possibility of it being Rysus.

The best candidate for the flesh pillar Rone is sleep-walking Granthem, but who knows how that will actually turn out. It was just a question if there was going to be some kind of interaction / connection between them. Malluch having his head screwed with without knowing it, or Granthem unknowingly going out butchering things, or Rone being some composite monstrosity of them all like Vinswith. With a Rysus twist it would have been him trying to trick us while really being about Stephos and maybe about Naimorai.

2. What were some things you did not really like about Rise of Rone?

The obvious thing would be Rone being unrealistically difficult to track down and kill. He was certainly doomed the instant he left his blood all over the ground. He would have been taken out by the blood mage necromancer types long before he was captured. We haven’t done anything yet with trying to find the Evil Rone, who was clearly someone else using dark magic, so vigilante-wise the story is only half finished. Maybe that body transplanted acolyte will show up again and we’ll find out what’s going on.

I’m assuming those people helping Malluch will turn out to be members of some group, possibly splintered off from a known group in the documentation, rather than irate townsfolk and paid actors. That would explain that lack of missing persons. I’d still like to know what the hell that crystal was that Stephos used and where it came from.

3. Who was your favorite or most interesting NPC and why?

It would have to be Rone just because he was really the only major NPC. It was very dumb of him to go after the most dangerous people in the Landing relying solely on gadgets to protect him, and I would expect something horrible to eventually happen to Malluch in his jail cell. With Xorus it was a matter of him believing it was Malluch for months, but adopting a watch-and-see what happens attitude to try to observe “what is really going on” in both the surface and more esoteric senses.

He was content to just watch to see what he could learn while in that temporal rift. Fascinated by this guy so nihilistically throwing his life away over some dead girl. If he was actually concerned with being on the hit list of this kid, he would have done something brutal to Malluch just to test if that makes Rone stop appearing. They had that secret corrupt arrangement, which was amusingly ironic. He figured Malluch was somewhat white washing Lylia for being Order of Voln, or maybe he like likes her…

4. Did you like the pace of the storyline, or what would have been better?

The sicknesses followed by the mayoral election obviously screwed up the timing of this by over a month. It would have been better for it to have finished before the election. We ended up with a situation of a political terrorist complaining about corruption, meanwhile an election where one candidate is accused of aiding him as a sympathizer, and the other who actually did conspire with him having one of his targets as her campaign manager. But the NPC could not interact with that, and we had to keep our hands off what we would logically do in this situation. Like stage things making it look like Rone is trying to rig the election. I imagine this overlap was not supposed to happen.

5. Do you feel like you got involved in the storyline, or had the ability/chance to if you wanted to?

Yep. Named target. Contributed methods and plans for capturing him. Xorus dresses up as Rone and does some of his tricks, Rone turns around and does some Xorus tricks with the glyph trap. It was like a buddy movie with mass murder and explosions. The later time of KST isn’t a problem for me, but I know it is for others.

6. Do you have any other general comments or feedback on the storyline?

I will like to see how the as-yet-unexplained stuff in the story ends up feeding into the future storyline events, and maybe knowing for sure which specific things motivated who was targeted. I hope we get to do something truly horrible and poetic to Malluch, seems like he will otherwise escape or get freed by conspirators at some point.

– Xorus’ player


Wehnimer’s Landing Town Halls, Now With Authentic Frontier Gibberish: https://www.youtube.com/watch?v=ke5Mr5eCF2U


Date: 04/17/2018 07:33 PM CDT
From: UBERWENCH
Subj: Re: Rise of Rone – Feedback
>He figured Malluch was somewhat white washing Lylia for being Order of Voln, or maybe he like likes her…

“Is that a knife in your pocket, or — oh. It’s a knife. Okay.”

Although if that’s the case, and I never particularly got the impression it was, it opens up whole new vistas for manipulation. Err, I mean, questioning.

— Lauren, Lylia’s player


Date: 04/18/2018 05:18 PM CDT
From: GS4-KENSTROM
Subj: Re: Rise of Rone – Feedback
>>Understandable that real-life responsibilities interfere with KST. Can’t fault someone for that, but it was difficult to follow a consistent schedule for this one and it seemed as if storyline stuff happened later and later… You couldn’t quite be sure at a certain point if anything was going to happen on the days we’d normally expect some action, so it wound up in a situation where folks would be up well into 1 EST on a week night. Again, it’s understandable that schedules don’t work out to our personal satisfaction, but I’d prefer less frequent storyline things over more consistent storyline things just to make it clearer when things will happen.

Yeah I am sorry about that. Because of time zones, and now my AZ time is aligned with PST, it’s definitely late for some. In addition, I seem to get on a little later due to just some scheduling things and the kiddos. When another main storyline kicks in again, I will definitely aim for major things on a steady schedule, often Fri/Sat.

-GM Kenstrom-
Waylayer of Wehnimer’s Landing
Human Guru

https://gswiki.play.net/Rise_of_Rone

Shameless Plug: Go check out my short story on Amazon! https://www.amazon.com/dp/B01MTUUWKD


Date: 04/18/2018 05:59 PM CDT
From: GS4-KENSTROM
Subj: Re: Rise of Rone – Feedback
>>The obvious thing would be Rone being unrealistically difficult to track down and kill. He was certainly doomed the instant he left his blood all over the ground. He would have been taken out by the blood mage necromancer types long before he was captured. We haven’t done anything yet with trying to find the Evil Rone, who was clearly someone else using dark magic, so vigilante-wise the story is only half finished. Maybe that body transplanted acolyte will show up again and we’ll find out what’s going on.

Yeah that is always the sticky and tough spot about any storyline I do. My villain NPC’s have to basically be somewhat unkillable until we reach the near-end. It sucks, but I’ve been trying to come up with more ways for them to be attacked/weakened/even killed, but obviously ressurected/healed like Adventurers. So we can have some instant gratification and eat our storyline cake too.

>>The sicknesses followed by the mayoral election obviously screwed up the timing of this by over a month. It would have been better for it to have finished before the election. We ended up with a situation of a political terrorist complaining about corruption, meanwhile an election where one candidate is accused of aiding him as a sympathizer, and the other who actually did conspire with him having one of his targets as her campaign manager. But the NPC could not interact with that, and we had to keep our hands off what we would logically do in this situation. Like stage things making it look like Rone is trying to rig the election. I imagine this overlap was not supposed to happen.

Yeah I was expecting the storyline to roughly be 3 months, with maybe a mid-March finale before the real heat of the election. But I still think it ended as well as it could, all things considered. I just try not to do much storyline or NPC anything during Mayoral elections to avoid tilting it in any way.

>>I will like to see how the as-yet-unexplained stuff in the story ends up feeding into the future storyline events, and maybe knowing for sure which specific things motivated who was targeted. I hope we get to do something truly horrible and poetic to Malluch, seems like he will otherwise escape or get freed by conspirators at some point.

Yes, everything will be explained in time. I promise that. As much as I wing it, everything has a reason. There’s definitely future storyline tie-ins because, let’s face it, I can never just do a storyline, beginning to end and then call it a day. Everything has to have threads left over and threads within. It’s a sickness. Hah! But I am definitely trying to position things in a way of more good on the board right along with evil. Even if some of the “good” is not lawless good, but more chaotic. I don’t want everyone I introduce to be “evil or selfish” or “lawful good”. I’d also like a more chaotic good. We all know sometimes evil will go to any length for their agenda. What about some good people? But not Chaston crazy genocide, but something a little less. Think Travolta in Swordfish. Stealing and causing all sorts of badness, to fund his black ops against terrorists. Sometimes we need fire to fight fire. Now I’m just ranting.

I look forward to how things will proceed as elements of the Rone thread have just begun, and are connected to some things, and of course, the future holds the return of Raznel and Grishom Stone. So, yeah, buy deeds.

-GM Kenstrom-
Waylayer of Wehnimer’s Landing
Human Guru

https://gswiki.play.net/Rise_of_Rone

Shameless Plug: Go check out my short story on Amazon! https://www.amazon.com/dp/B01MTUUWKD


Date: 04/18/2018 11:58 PM CDT
From: GS4-KENSTROM
Subj: Re: Rise of Rone – Feedback
>>Understandable that real-life responsibilities interfere with KST. Can’t fault someone for that, but it was difficult to follow a consistent schedule for this one and it seemed as if storyline stuff happened later and later… You couldn’t quite be sure at a certain point if anything was going to happen on the days we’d normally expect some action, so it wound up in a situation where folks would be up well into 1 EST on a week night. Again, it’s understandable that schedules don’t work out to our personal satisfaction, but I’d prefer less frequent storyline things over more consistent storyline things just to make it clearer when things will happen.

Also, I forgot to add, timing was pretty fluid. I had absolutely no idea how Malluch would be caught, or if he would. I had plans for him to be captured, and plans for him to continue on being a background vigilante for a while. But it’s probably best there was some resolution, even if more questions still exist. When the blood ritual and pillar plan was proposed from a player perspective, I rolled with it, and it made sense. I also wanted to finally showcase some blood magic that doesn’t result in ripping open portals and demons pouring out on accident and gnawing on peoples’ faces. But that is not to say there wasn’t consequences of the blood magic used. Hence Irar’s comment on seeing how far people would go. Perceptions may have been changed.

-GM Kenstrom-
Waylayer of Wehnimer’s Landing
Human Guru

https://gswiki.play.net/Rise_of_Rone

Shameless Plug: Go check out my short story on Amazon! https://www.amazon.com/dp/B01MTUUWKD


Date: 04/19/2018 07:01 PM CDT
From: JSENTER
Subj: Re: Rise of Rone – Feedback
>>But that is not to say there wasn’t consequences of the blood magic used. Hence Irar’s comment on seeing how far people would go. Perceptions may have been changed.

This reminds me of something I forgot to include in my first feedback post.

Here’s one aspect of the story I enjoyed where a player added something interesting of their own. Evician- who to my mind hadn’t been involved in stories before Rise of Rone, really shined towards the end of this one. As Irar understands it, the problems he’s having now are a consequence of helping with the pillars so… DUN DUN DUN!

Irar’s not saying it’s blood magic. But it’s definitely blood magic. And Irar knows blood magic… and blood marble! Sorry, couldn’t resist.

I like the idea of a newcomer suffering serious consequences from things the oldtimers were doing just because he was trying to help, but not truly understanding. Deranged as that may sound, it is fun to see new players do such interesting things on their own and having to deal with the fallout, since I know from experience that can be scary and intimidating. There’s a serious sense of guilt sometimes from newer people doing some things without GM request or approval and I know it’s a sticky subject at times.

I’d also like to add that I thoroughly enjoyed being able to do the Koarite revival during this one and meeting Lheren again, as well as hearing about some interesting activities the Prelate had undertaken inside the Landing without anyone’s knowledge. It was neat having all the Koarite leaders get together and do something outside of an official event where a GM was involved, but that was a response to an ongoing storyline. I appreciate letting folks like myself, Wintersylph, Brokkrsten, and Evician (as well as all attending observers) be involved in a way to make such a thing possible. Very cool

In the spirit of speculation: I was almost certain Lheren operating in the Landing in secret for weeks without notifying Irar was going to tie in to Rone, and the fact that he was absent for most of the story would tie in to what was going on with the vigilante. For a brief moment I suspected Rone was going to be either Breshon or Lheren, since they both had a semblance of motives… Especially after Marijka was killed. And then there was the description of Rone’s eyes under the mask “grey or blue”. Lheren’s eyes are grey and Breshon’s blue, if I’m not mistaken. I’m not sure if this was deliberate misdirection or coincidence, but Irar had to answer more than a few questions from curious adventurers about the dear Prelate.

Previously, we’d have a night after the storyline had concluded where we’d get together and talk about it OOC with Kenstrom and ask questions about these sorts of things but I’m not sure if that’s going to happen this time due to scheduling issues. If that’s not happening, may I ask if that bit during Rise of Rone was intended to be a piece of the story, or something else entirely that might be picked up later? Or for non Koar-obsessed paladins, if there were any other pieces of the puzzle left over to be resolved later? I felt like there were tidbits there of something else going on that may or may not have been related to what Rone was doing, but didn’t make it into the meat of the story.

____________________
Roa’ters gonna roa’ter.


Date: 04/20/2018 11:52 AM CDT
From: THYSON
Subj: Re: Rise of Rone – Feedback
So this storyline, and events that followed after it, pretty much took Stonmel in a direction I didn’t really originally intend on him going, and by the end of it all, pointed him down a path I really didn’t intend on him going…

The events of Feb 9th really shaped things for him, and placed him at odds with mostly everyone, as he seemed the only one concerned over Leafi’s actions that night. As the story progressed, and more and more folks seemed “in on it” with Rone, he grew more and more distrustful than he already was of the system and those in power within it, to the point where he didn’t really place any faith at all in them by the end of it.

When he made his speech at the trial, and the way Mallach responded to him, really got under his skin. He was angry that he found himself agreeing with Mallach so much, but he couldn’t forgive the indiscriminate and mass killings, as that really solidified Mallach as a deranged killer in his mind. When he staged the events in that cavern to frame Crux, and the fact that he seemed to be leading the militia around like an ox by its yoke, that just further set in his dislike of Rone, and belief that the militia was a complete and utter joke more interested in playing games and looking important than protecting the citizens from Rone.

After the trial, and Mallach was sentenced to 30 years, he considered that as if he had been pardoned, and a direct insult to the victims, their families, and any consideration they were due. The way Deckits was strung up and murdered for his actions further irritated him, to see a mass murderer get leniency, and someone who tried to corrupt a verdict get death, it was too much. I was at a loss at how he was going to continue from there frankly, as he truly felt like justice does not exist in this town under the current management. While he was unhappy with Lylia’s focus on money as her primary concern in his eyes, when he learned of the deal with Rone, it was the final straw so to speak. No one existed at any level of the government that he believes actually cares about the citizens of this town.

I don’t know still where he’ll end up, but he is definitely at a cross roads, and as I discussed via discord with Lylia last night, if the next “Rone” is less mass murdery and more “kill those at the root of the problem” he could easily end up siding with them. He doesn’t like violence as the solution to problems, but he is feeling like nothing short of that will rid this town of the corruption that he believes is so pervasive in this town.

While I’ve enjoyed KST for the most part and finally getting involved and understanding what goes on during the storylines after a couple decades of not really knowing the details. It has basically taken the character I created and turned him into something that I didn’t think he would ever turn into, which has made it quite interesting and difficult to play him at the same time.


Date: 04/20/2018 01:14 PM CDT
From: LEAFIARA
Subj: Re: Rise of Rone – Feedback
From Kenstrom:
>I am definitely trying to position things in a way of more good on the board right along with evil. Even if some of the “good” is not lawless good, but more chaotic. I don’t want everyone I introduce to be “evil or selfish” or “lawful good”. I’d also like a more chaotic good. We all know sometimes evil will go to any length for their agenda. What about some good people? But not Chaston crazy genocide, but something a little less. Think Travolta in Swordfish. Stealing and causing all sorts of badness, to fund his black ops against terrorists. Sometimes we need fire to fight fire.

For what it’s worth, I already thought this was a huge step forward in that direction. <3 Finally Leafi got to be accused of being a sympathizer with something other than the Rooks–and for good reason, ha. 😀

From Stonmel:
>if the next “Rone” is less mass murdery and more “kill those at the root of the problem” he could easily end up siding with them.

Awesome, looking forward to Stonmel and Leafi being on the same side!
runs off, cackling madly


https://gswiki.play.net/Leafiara – last update: Rise of Rone events and aftermath


Date: 04/20/2018 01:26 PM CDT
From: RAVENNA
Subj: Re: Rise of Rone – Feedback
Hey there, Stonmel’s player, I just wanted to extend a sympathetic hand to you, because I really understand what you’re going through with your dwarf. This is all old storyline stuff, but there was a time when Ysharra was just a winter-themed ranger sort who I connected to V’tull mostly due to the Wargod/combat idea than the blood/evil/Lornon leanings. Once he was implicitly put as part of the Dark Alliance, I got to know a lot of the players and characters on both sides of that conflict, and it totally changed who Ysharra is.

I’m sure there will be times when you wonder if this was a good idea, and it’ll be hard for you to adjust as a player to what Stonmel will be going through. We put a lot of ourselves in these characters, and even though it’s great roleplay, it can also be grueling to watch them lose friends, or people get angry with them, and so on. For whatever difference it makes, I really respect the fact that you’re exploring it, and I really appreciate that you’ve taken the time to reach out in OOC whispers and discord to those you’re interacting with, it speaks loads of your character as a player.

Ysharra’s definitely a Lylia supporter, but if we can ever find an IC way for Stonmel to discuss his misgivings, I’d be all over that kind of conversation 🙂

-GK!

Ysharra says, “One day, I’m going to have “What?” inscribed on your tombstone, with lots of helpful punctuation.”


Date: 04/20/2018 06:30 PM CDT
From: INIQUITY
Subj: Re: Rise of Rone – Feedback
Point of clarification: Malluch is not being released after 30 years. In thirty years he will have his case reviewed with the possibility of a sentence reduction. It was worded as being basically a life sentence with a parole possibility starting only after 30 years. (Deckits was instead grabbed by an unruly mob.) This is all academic, of course, as he will surely be broken out or murdered much sooner. He has the people who were supporting him, while on the other hand, there are some very dark folks who have his blood.

I walked into that last town meeting without being able to see what was already said. But the response Xorus would have given on the subject of the secret deal is basically: “It was a terrible idea for Malluch to agree to that arrangement. I was at the center of developing the method that captured him. He should have attempted to end me first.”

– Xorus’ player


Wehnimer’s Landing Town Halls, Now With Authentic Frontier Gibberish: https://www.youtube.com/watch?v=ke5Mr5eCF2U


Date: 04/21/2018 05:14 AM CDT
From: JARHEAD
Subj: Re: Rise of Rone – Feedback
<What about some good people? But not Chaston crazy genocide, but something a little less. Think Travolta in Swordfish. Stealing and causing all sorts of badness, to fund his black ops against terrorists. Sometimes we need fire to fight fire. – Kenstrom

Radeeks been practicing that since GSS. Wish I had the time to do it more.

General Radeek Andoran
Drakes Vanguard
Defender of Wehnimer’s Landing
Black Raider of the Mir’Sheq

Only the dead have seen the end of war – Plato

http://radeekandoran.blogspot.ca/

http://thetehirchronicles.blogspot.ca/

 

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